The first-person parkour and combat game Mirror’s Edge gained an immediate following in 2008 when DICE, the developers of the Battlefield franchise, worked with EA to release it early in the lifecycle of the current console generation. Today at EA’s E3 2013 press conference, the two companies announced that Mirror’s Edge 2 is being developed for the Xbox One and PlayStation 4 (PS4).
Although the game is in its “early stages of development,” what we saw today of Mirror’s Edge 2 showed that the game’s heroine, Faith, is doing quite well and is ready to spring back into high-speed action on a new generation of home consoles. The Mirrors Edge 2 trailer, which you can see here, showed the same highly stylized world we grew accustomed to in the original game and demonstrated that the franchise’s fresh take on first person-action is going to hold up just fine on the Xbox One and PS4.
The new Mirror’s Edge game — we’re calling it Mirror’s Edge 2 merely for convenience, not because it’s the official name — reboots the franchise with advanced visuals and an all-new origin story for Faith. In other words, it’s a prequel, so it may in fact not ultimately be called Mirror’s Edge 2.
As with EA’s other non-Sports next-gen games, Mirror’s Edge runs on DICE’s proprietary Frostbite game engine, which also powers Need for Speed Rivals and Battlefield 4 on the Xbox One and PS4. In addition to its console counterparts, Mirror’s Edge 2 will also appear on Windows PC. A specific release date is still unknown; DICE simply said it will release “when it’s ready.” Hat tip to id Software, apparently.
“We introduced Mirror’s Edge and Faith to gamers five years ago, and we’ve waited for the right moment to reunite them,” said Sara Jansson, Senior Producer, DICE. “Thanks to the Frostbite engine and a new generation of platforms, we are now able to deliver a richer world that players will be able to explore with a new level of freedom in both movement and action.”