After announcing just yesterday that the Battlefield 4 Xbox One woes were more than one week away from being fixed, DICE today announced that a BF4 Xbox One update is now online. The patch doesn’t address every concern that Xbox One owners have voiced about BF4 since its launch-day debut with the console, but it does attempt to solve a bunch of crash scenarios and, yes, the dreaded “one-hit kill” bug.
One of the biggest complaints among Battlefield 4 Xbox One owners was the “one-hit kill” glitch in which damage from a single bullet was occasionally multiplied several times. This led to several issues, most notably games in which normal rifles could occasionally deal one-shot kills. As DICE divulged, the BF4 one-hit kill glitch “is not as designed.” This bug, along with others, was originally supposed to be addressed in a major BF4 Xbox One update on Dec. 2.
As we reported yesterday, that major update had been delayed for at least one more week, with DICE hoping it would go live next week or the week after. It appears, however, that DICE and EA decided to split that larger Battlefield 4 Xbox One update into at least two smaller updates, as today’s patch addresses the big concerns if not all of them.
Some Battlefield 4 PS4 bugs, including the one-hit kill glitch, was addressed earlier this week. Today’s Battlefield 4 Xbox One patch went live this morning at 2:00am PST. All told, DICE said the BF4 Xbox One update that’s now available addresses the following issues:
- Fixed three common crashes that could occur during map transitions.
- Fixed a common crash that could occur when using the in-game Battlelog in the “end of round” screen.
- Fixed the “one-hit kill” bug where damage from a single bullet sometimes was applied multiple times. This could lead to firefights where normal rifles sometimes dealt one-shot kills, which is not as designed.
- Fixed a memory leak that could lead to crashes at certain points.
- Further reduced the probability of getting a corrupt save file in the single player campaign.
- Fixed two crashes related to destroying vehicles.
- Fixed a crash that could occur when the player lost connection to a server.
- Fixed a crash that could occur when using the scoreboard.
- Fixed a crash that could occur when players were using the voice chat.
- Optimized performance when shooting destroyed Levolution objects on some levels.
- Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks.
- Fixed the audio drop outs that could occur when playing on large maps. Typical map affected was Golmud Railway in Conquest with 64 players. Ambient sound would sometimes cut out, like foley sounds from player running, vehicle engine sounds, vehicle movement sounds, and map ambient sounds.
- Fixed an issue with going online after resuming your Xbox One from suspended mode.
- Fixed some issues with the handling of Xbox One parties.
- Made the icons used to signal voice chat status more reliable
Have you encountered other Battlefield 4 Xbox One problems that this new patch doesn’t address? Or does this solve the majority of your heartache? Share your thoughts below in the comments section.