Well this news will ruin your day: BioShock Infinite has been delayed more than four months, and Irrational Games and 2K Games won’t be showing it at E3 or Gamescom this year. This info came straight from the mouth of Ken Levine, who acknowledged that the delay until 2013 is bound to upset its eager fans — us included.
The BioShock Infinite release date is now February 26, 2013. It had originally been slated to release on October 16 this year.
Here’s the note, directly from Ken Levine:
When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing.
Since then, we’ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we’ve decided to move the game’s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.
I won’t kid you: BioShock Infinite is a very big game, and we’re doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren’t the Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club didn’t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.
The same principle now applies to BioShock Infinite.
What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite. The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity. Irrational Games is one of those rare developers lucky enough to ask the people who sign the checks: “Hey, can we have a few more of those checks?”
We are also going to hold off on showing BioShock Infinite at the big events of the summer, like E3 and Gamescom. That way, the next time you see our game, it will be essentially the product we intend to put in the box. Preparing for these events takes time away from development, time we’re going to use instead to get the best version of Infinite into your hands in February.
We won’t lie, BioShock Infinite was one of the games we were most looking forward to seeing (again) at E3, so to hear not only that it’s been delayed but won’t be at the show is a total downer. If it makes any sort of appearance, we’ll definitely bring you more information.