Note – The following details are provided by the game’s publisher. We have not received a preview build, but will update this preview with our thoughts when we do. We are posting this info now just for informational purposes.
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Field Ops provides a unique insight into the clandestine hunt for the head of an emerging terrorist network. A small, but select team of specialists joins forces to prevail where Police and Special Forces of more than six countries have failed before. With Presidential consent a task force is assembled, registered under the name of “Special Operations Group”, with a sole purpose to cripple the terrorist network.
Field Ops is scheduled for release in North America in Q2 2007.
Field Ops Features
– A next-generation 3D Tactical RTS, supported by cutting edge FPS and TPS direct control modes for individual soldiers and vehicles
– Sophisticated AI, capable of performing complex tactical decisions
– 4 unique settings and a total of 16 thrilling single player missions
– 6 individual heroes, more than 30 realistic US and terrorist units and vehicles
– Over 20 detailed, real life weapons and modifications ranging from pistols to missile launchers
– State of the art physics engine and full 3D environment utilizing the Walker 3 engine
– Evolving unit types, with own levels and experience carried on to future missions
– Units may run, crouch, prone, scatter or take cover as needed
– V.I.P. rescue, Bomb run, and Conquest – the classic multiplayer modes, even in RTS versus FPS setups
– Extreme weather conditions ranging from tropical rain to massive sandstorms