The PC RPG The Witcher is coming to the PS3 and Xbox 360 after all, Atari announced today, as the company took the wraps off of The Witcher: Rise of the White Wolf. The Witcher: Rise of the White Wolf is currently scheduled to ship during the fall of 2009.
Completely rebuilt for the PS3 and Xbox 360 consoles, The Witcher: Rise of the White Wolf will include a new console-friendly combat system and a new graphics engine that upgrades the imagery from the PC version.
Like the PC version, the game’s story is based on the mature universe created by renowned Polish fantasy writer Andrzej Sapkowsk. It doesn’t appear that the core story will change much, if at all, from the original PC game.
The Witcher: Rise of the White Wolf will put players in the role of Geralt, a professional monster slayer who exists on the fringes of a complex society troubled by the kind of problems more commonly found on the front pages of newspapers than in a fantasy universe. Taken as a child, mutated and trained in the ways of the witchers, Geralt is a reluctant hero who finds himself in the heat of battles that are not his own. In this world there is no right or wrong, only decisions and consequences.